Game Name: Paparazzi
Developer/Publisher: Pringo Dingo Games
Platforms: Wii U (Nintendo eShop), PS4 (Playstation Store), Steam (PC/Mac/Linux)
Release Date: February 17, 2014
Number of players: 2
What is Paparazzi?
Paparazzi is a 2 player game of cat-and-mouse. The celebrity runs, dashes, and hides while the paparazzi tries to take constant photos of them. It's a simple yet competitive arcade-action game with a Where's Waldo feel. It's a test of focus and reflexes and a silly take on celebrity culture.
Who or What is 'Pringo Dingo Games'?
We're a new company formed in May 2014. Paparazzi is our first released game!
We (Mike and Joel) met in USC's Interactive Media & Games Division, and became pals. After graduating, we grabbed our other buddy Justin and officially formed Pringo Dingo Games.
Why Pringo Dingo?
Because someone blurted the name out and it rhymed! The company and the friendship is based around a love for silly things, and the name Pringo Dingo represents that for us.
How did Paparazzi come about?
In April 2014, we helped organize a lackluster 24 hour game jam through our cinema organization (Delta Kappa Alpha) and USC's Makers of Entertaining Games Association (MEGA). Only one other team showed up, so we made Paparazzi in order to keep our jam from being a total failure.
A month later, Paparazzi was selected for Indiecade's E3 showcase.
We launched a $5000 Kickstarter in early June, were successfully funded in July, and began development!
Tell us about development!
Development has been interesting to say the least! Our Kickstarter money went solely to necessary purchases for the game. Both of us were broke for nearly the entire course of development; Joel actually lived out of his car from July onwards. We worked out of Mike's small room in Echo Park (Los Angeles, CA), making occasional trips to our hometowns of Palos Verdes, CA and Manhattan, KS!
Gameplay Video #1
Gameplay Video #2
"Indiecade Festival of Independent Games - E3 Showcase - Official Selection" - Los Angeles, 2014
"GamingTrend.com Best Indie Game of E3 Nominee" - Los Angeles, 2014
"It is deliciously mad." - New Game Plus
"Paparazzi is Like Where's Waldo Where You Can Shoot Waldo." - Indie Gaming Mag
"The actual execution of the game is fun as hell." - Twinfinite.com
"The game is, in a word...addicting" - Nuke the Fridge
"The developers showcased a knowing awareness of humor in gameplay mechanics" - Game Revolution
"The game was incredibly engaging and a blast to play." - Gamecritics.com
"The replayability is seemingly endless." - Cliqist
"If you miss the days of arcade-style gaming, Pringo Dingo Games might have just what you're looking for." - Veooz.com
Design: Joel Clark, Mike Longley
Art: Mike Longley
Code: Joel Clark
Music: Justin Jimenez